FX Artist

Urui Nakaya

Procedural FX Artist — Houdini/Nuke

Creating cinematic-scale FX (RBD, FLIP, Pyro) with a focus on efficient, production-ready workflows and tool development.

Skills

  • RBD/FLIP/Pyro
  • VEX/Python
  • Solaris/Karma
  • HDA Development

Demoreel

Houdini FX Demoreel

A concise overview of the strongest work on the site.

Overview

  • Integrated FX workflows across RBD, Pyro, and FLIP
  • Large-scale FLIP water and whitewater simulation
  • Procedural lightning system
Browse projects

Commercial Work / Team Project

Production and Team Projects

Selected production contributions, team projects, and HDA-driven workflows.

Tool / R&D

Tool Development and R&D

Procedural tools and technical experiments supporting FX workflows.

About / Contact

Focused Houdini FX work, available for studio roles and collaboration.

I'm a passionate CG artist, eager to contribute to the creation of stunning visual effects. With a focus on Houdini FX, I aim to merge my technical skills and creative vision to craft impactful visuals. Although my journey is just beginning, I come with experience in SFX makeup, sculpting, and painting.

Urui Nakaya portfolio portrait